Virtual Environments: A New Approach to Doing Science
Rick Stevens
Mathematics and Computer Science Division
Argonne National Laboratory
The emergence of virtual reality technology has introduced an exciting new
approach to scientific research and development. Virtual reality environments
such as the CAVE (Cave Automatic Virtual Environment) are allowing researchers
to conduct three-dimensional simulations---to go "inside" experimental data
and interact with results computed on high-performance supercomputers. Current
applications include drug design, simulation of the casting process for car and
aircraft parts, and modeling of combustion within commercial boilers. In the
future, collaborative virtual laboratories may enable distributed scientific
research groups to share unique large-scale experimental facilities such as
accelerators, electron microscopes, and light sources. Using emerging
high-speed networks like those being developed as part of the I-WAY
(International Wide Area Network) project, researchers in different locations
will be able to collaborate naturally and effectively over rich virtual
environments that support audio, video, and gesture capabilities. Through
telescience technology, researchers also may remotely control operations in
deep-sea exploratory submarines, space shuttles, and nuclear reactors. Virtual
environments present significant technological challenges, but the rewards are
clear: new insight; faster understanding of complex, multidimensional
phenomena; and increased scientific productivity. Noteworthy examples are the
I-WAY project, which focuses on mechanisms to link supercomputers and advanced
visualization environments via asynchronous transfer
mode; and the LabSpace project, exploring electronic virtual laboratories to
support remote operation and control of scientific experiments.